Testing, testing

Apologize, haven’t blogged in a while.  Let’s see if we can fix that in the near-future.  Anyways, just testing this out for now.

Stop Saying You Need To Know Math To Program

Imagine that you’re going to attend your first math class. You’ve asked everyone you trust about math, and they’ve told you that you need to be good at English before entering. And you’ve studied everything you can about English. You’re prepared; you can take this “math” thing everyone was talking about. Confident about your abilities, […]

Anpanman, the inspiration of One-Punch Man

Note: this is a cross-post from a Facebook post I made. Seeing that my Facebook timeline is being filled with a lot of One-Punch Man‘s existential crisis, I should probably talk about Soreike! Anpanman (それいけ!アンパンマン), a show I grew up with and what One-Punch Man is clearly based off of. They both fight against aliens with their […]

The Tragedy of Racism in Japanese Media

Warning: racism will be openly discussed in this post. In a podcast I was in earlier, there was a mention of black face appearing in the Dragon Ball Z anime, which the US localization team did their best to cover. The brief discussion about it being racist left me with mixed feelings, so I wanted to address some thoughts that […]

Ludum Dare, Heavy Topics, and Anti-Censorship

Today, I want to talk about heavy topics and how it relates with my anti-censorship beliefs. As a warning, I’ll be discussing about domestic abuse, and make very brief mentions of rape. With Ludum Dare 33 over, and our Tech Valley Game Space stream finished, I can’t help but notice compared to other Ludum Dares, […]

Ludum Dare 32 Compo entry: Star Drill Ultra

I’m back with a Ludum Dare game, this time for the Compo (solo development challenge)! After a lot of programming, grumbling, stress, and complaining the graphics is not pretty enough, I have Star Drill Ultra, a Star Fox-inspired space combat adventure where you play as a star drill! It’s up for voting right now! If […]

Chrono Trigger Review

Quite some time back, I wrote a first-impression review of Chrono Trigger. I called it, “the indie developer’s notes on retro games he/she has not played before.” A few months in, I finally finished the game, and now ready to talk about whether my opinion on the game has changed or not. Warning: there are […]