#WeeklyGameMusic: Sync (Fez)

#WeeklyGameMusic: New week, new music.

Do you feel the beat? Yes, that one. Careful, don’t skip that one. You don’t want to fall off of those disappearing platforms! Great, now keep the rhythm. Now we’re all in Sync, a piece by Disasterpeace from the mind-bending game, Fez.

Fez is a fairly simple puzzle-platformer with a simple story. Gomez, the lead character, lives a rather sheltered but still peaceful village whose knowledge and experience ends in 2D. Yet as a chosen one, Gomez obtains a magical fez from the village elder that allows him to travel in semi-3D. Abusing this power, however, causes the one thing that keeps the world together to break apart, and defrag across different worlds. It also crashes the game. Stuck in a progressively degrading world, it’s up to Gomez to fix his mistake.

The gameplay of Fez, as mentioned earlier, is about traveling in a bizarrely 3D way. More accurately, the fez allows Gomez to rotate the world on its vertical axis by 90 degrees. But since Gomez operates in 2D physics, the depth of the level collapses after every rotation, allowing him to make platforms align properly. While most puzzles rely on understanding how this physics system works, another set of puzzles rely on deciphering codes. When one finds a Fez code, they can input the button combination the code represents, unlocking some fun collectables. Overall, it’s a delightfully colorful platformer that isn’t very punishing, but has some nasty difficult codes to decipher.

Fez was originally released for Xbox 360 as a downloadable. It is now available for Playstation 3 & 4, and on Steam for Windows, Mac, and Linux.

Ludum Dare 31 today!

Reminder that Ludum Dare rolls in later tonight! Happen to live near Troy, NY? Check us out at Tech Valley Game Space:

Ludum Dare 31 (Jam & Compo)

Friday, Dec 5, 2014, 7:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

5 Space Cadets Attending

Are you ready to get started on the largest, longest running Online Game Jam in the world? Let’s kick-off the Ludum Dare challenge, both Jam (team, 3-days) and Compo (solo, 2-days), with a bang! Remember to read the rules and post on the Ludum Dare site that you’ll be participating this exciting event:http://ludumdare.com/compo/rules/Please note…

Check out this Meetup →

We’ll be streaming the process for all 4 days:
Watch live video from TechValleyGameSpace on www.twitch.tv

Ludum Dare 31 at Tech Valley Game Space

Hello, everyone. I’ll be helping out Tech Valley Game Space at organizing the internet’s largest online Game Jam, Ludum Dare 31 at Troy, NY! Join in the fun, crazy mess as we develop a video game within 72 hours.

Ludum Dare 31 (Jam & Compo)

Friday, Dec 5, 2014, 7:00 PM

Tech Valley Game Space
291 River St, Suite 304 (3rd floor) Troy, NY

5 Space Cadets Attending

Are you ready to get started on the largest, longest running Online Game Jam in the world? Let’s kick-off the Ludum Dare challenge, both Jam (team, 3-days) and Compo (solo, 2-days), with a bang! Remember to read the rules and post on the Ludum Dare site that you’ll be participating this exciting event:http://ludumdare.com/compo/rules/Please note…

Check out this Meetup →

Haven’t been to a Ludum Dare yet? Not to worry! We’ll be presenting on how to survive Ludum Dare on Twitch.tv on Thursday, December 4th, 7:00 PM EST. Check it out!

Lastly, as this is a very busy time, there will be no #WeeklyGameMusic this weekend.

#WeeklyGameMusic: Dawn of a New Day (The Legend of Zelda: Majora’s Mask Remix)

#WeeklyGameMusic: New week, new music.

Since it’s Thanksgiving weekend, let’s take a break at one of the greatest Zelda remixes of all time: Theophany’s Dawn of a New Day. This game needs no introduction: in the Nintendo cult-classic Legend of Zelda: Majora’s Mask, you have three days. Three days before the moon falls, and obliterates everything in its path. Three scant, emotionally draining days to save the world. Where Disney have dabbled into the darkness of death in Bambi and Up, this Nintendo game has death starring at you where ever you go. With its cold, unforgiving clock chiming away every second of life you have left.

It’s actually quite natural that the internet’s classic ghost story, Ben Drowned, utilizes this game for its horror. For a company so well-known for its child-friendly games, this game’s level of darkness and maturity is unprecedented for the company. And to this day, it stands tall and proud as one of the most innovative game in gaming history. While like any Legend of Zelda game, this entry has dungeons and explorations, the game shines brightest when you realize all characters in the game follow a consistent, 3-day schedule. Understanding this game’s clockwork — at what hour is each character standing, and what are they doing — is the most critical element in making the most out of this game.

Legend of Zelda: Majora’s Mask was originally developed for the Nintendo 64. It’s downloadable on Wii and Wii U for Virtual Console, and a port is in works for Nintendo 3DS. Also: its the blogger’s favorite game.

#WeeklyGameMusic: It’s Kill or Be Killed Mix (No More Heroes 2: Desperate Struggle)

#WeeklyGameMusic: New week, new music.

“No more heroes, it’s kill or be killed” describes No More Heroes 2: Desperate Struggle pretty darn well in this red hot chili pepper theme music. Indeed, Yoshioka Taku Squad’s remix of Masafumi Takada’s original composition does an excellent job satirizing the excitement of violent medium…when the same actions replicated in real life is so revolting. Much like the music, Suda51’s sequel to a Wii cult classic makes yet another careful observation of violence in media, criticizing their effects to sick minds.

Remember Viewtiful Joe? In that game, Joe was a loser that gets put in a world that makes him awesome. No More Heroes 2: Desperate Struggle takes a different approach: Travis Touchdown is a loser nerd who assassinates people in an otherwise boring world to make himself feel awesome. So no surprise then, when a completely forgettable character in the first game, Travis’ best friend Bishop Shidux, gets killed and have his head delivered through Travis’ window. Utterly shocked, Travis pounces on the assassination top ranking, starting at position 51, on a revenge mission against the top-ranked assassin and Bishop’s murderer.

No More Heroes 2: Desperate Struggle is a rare breed of video games called magical realism, where spouts of assassination missions and boss battles are divided by mundane and pixelated day jobs. Day jobs help Travis make money to enter himself to the next ranking mission, while the heart of the game lies in the boss battles. Using his trusty beam katanas, Travis can unleash long combos and occasional special attack in a beat ‘em up control style. Every once in a while, the katanas losses its power, requiring Travis to recharge them by shaking its handle. It’s a subtle symbolism when this happens, as Travis looks like he’s beating off to regain his energy to take on the intense, on-going battle.

No More Heroes 2: Desperate Struggle and its prequel, No More Heroes 2 were originally developed for the Wii. While the prequel has a Playstation 3 port, the sequel does not.