Category: Updates
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#OneGameAMonth March Update 06
And now, I’m in crunch mode. Aesthetic change #1: replacing textures! [social_share/]
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#OneGameAMonth March Update 05
Got 20 levels done! Now for some visual improvements! [social_share/]
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#OneGameAMonth March Update 04
Still working on level designing. Got 13 levels so far. Goal is 20. Still need to seriously improve the artwork. This Windows 8 has to go! [social_share/]
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#OneGameAMonth March Update 03
Just started working on a new feature: links to each button. Touch one circle to make the others appear. Next up, lots of level design, and a significant improvement to the visuals. [social_share/]
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#OneGameAMonth March Update 02
Last week, I provided a mysterious screenshot on my work-in-progress game for March. This week, the screenshot is significantly less cryptic. [social_share/]
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#OneGameAMonth March Update 01
I’ve mentioned earlier I’d give update in regards to my new game studio, Omiya Games. While it’s website is in construction, I’ll be using this site for development updates. First, I’m proud to join #OneGameAMonth. While it doesn’t look like I’ll meet the February deadline, I should be able to make it to the March…