Tag: Unity
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Thoughts on Unreal 5 Reveal So Far
Been thinking about the latest Unreal 5 game engine reveal. In particular, since I work as an independent game develop and gameplay programmer, the things I tend to seek for in a new game engine is what features it provides, and with it, what cool game mechanics and systems I could implement. From that perspective,…
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How to Split Up an Existing Unity Git Project into Smaller Unity Packages
Update 4/29/2020: indicated new dependencies added in Template Unity Package under Step 8 that should be left in the asmdef files. After years of making a ton of Unity games, I’ve accumulated a lot of tools that are gathered into a single Template Unity Project that I start every game jam project in. That said,…
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Reminder: Intro to Unity Presentation Today!
Taro’s Intro to Unity presentation is happening today, 7:00 pm at the US Patent and Trademark Office in 600 Dulany Street, Alexandria, VA 22314, at the Jefferson Building! See you all there! [social_share/]
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Reminder: Intro to Unity Presentation Tomorrow!
A reminder that my Intro to Unity presentation starts tomorrow, 7:00 pm at the US Patent and Trademark Office in 600 Dulany Street, Alexandria, VA 22314, at the Jefferson Building. There’s also a free Lightwave license giveaway! [social_share/]
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SIGGRAPH DC’s Intro to Unity presentation
For those living near Alexandria, VA, my Intro to Unity presentation for SIGGRAPH DC is coming up on Thursday, April 15th. It’ll start at 7:00 pm at the US Patent and Trademark Office in 600 Dulany Street, Alexandria, VA 22314. Look for the Jefferson Building. There’s also a free Lightwave license giveaway! You can sign…